What Will You Learn In The Event?
Film Directing Masterclass by Kyle Balda


  • Changes: A detailed look at deconstructing the story from its larger parts, acts and sequences to its smaller parts, shots and beats. We will examine
  • Motifs in Storytelling: All stories share archetypal patterns regardless of genre. Here we will explore the classic ""Hero's Journey" or archplot to ground ourselves in the key themes that relate the story/ character dynamic.


  • Archetypal patterns in Characters: What are the major themes in character? Here we explore the archetypes of Hero, Mentor, Trixter, Shape-shifter, Shadow. What makes these classic archetypes ubiquitous in films and how to new original characters are crafted?
  • First Impressions: A detailed look at how characters are introduced in the story and what this says about them.
  • Developing the Character: What are the conflicts and problems we put our characters through and how do we deepen the relationship of the audience to them as they go through their ordeals?
  • Completing the Arc: Where are our characters at the end of the story? What has changed in them? In which way was the story relevant for them never being able to go back to how they were before


  • Creating a rooted interest in the characters: What is it that makes us care what happens to the characters? How can this investment be amplified and manipulated?
  • Raising and keeping the stakes high: Once we have a vested interest in our characters, how do we turn up the heat and put pressure on them to see what they do next?
  • Unexpected turns: Cliches are death to the emotional investment of the audience. How can we infuse a sense of surprise into the experience that keeps interest at a peek?
  • Grounding the audience & earning the payoff: Having won the trust of our audience we must deliver a credible payoff and conclusion.


  • Beat by Beat: The beat is the smallest level of change that gets communicated in the story and are the building blocks of the animators/actors performance.
  • Subtext: "Show, don't tell" the audience how a character feels. Especially (but not only) in the case of dialog, characters often say one thing and show another. Subtext is the ability to communicate these multiple dimensions to the beats of a character’s thinking and feeling processes.
  • Eyes: The eyes are the single most important feature of the character to express and humanise a performance. This is a detailed look at techniques to create expressions of subtext and feeling.


  • Character Staging: How does the overall placement of the characters in relationship to the camera (and its lenses) lend themselves to the emotional enhancement of the storytelling?
  • Editing's relationship to staging: Layout and editorial are closely linked in the filmmaking's process. This section will describes the relationship and the important processes of visual story-telling.
  • Ahead and Behind the Story: Audiences can enjoy knowing more or less then our characters. This is an exploration in staging at how we can ?
  • Tying it all together: How does does STAGING and ACTING come together to create memorable and emotionally entertaining screen moments that sweep our audiences away. Story, Character and Emotion.

Why Story Played a Huge Role In Animation by Neth Nom

Sonder is a film that explores the intensity and range of emotions following the end of a relationship. We all have seen many movies that focus on how a couple either met or ended their relationship. We want to tell a story that centers on the emotional journey after a breakup. Love can put you in a vulnerable state. Yet, such vulnerability allows us to feel more deeply and, most importantly, allows us to grow. We hope that this film will inspire viewers to look forward and not be afraid of the path that lies ahead.

One of the most challenging aspects of our film's production is that we use Unity to render in real time. Our goal is to push this technology so that viewers can no longer distinguish between a film that was made in Hollywood versus a film that was made in a game engine. Regardless of how Sonder is made, we hope that people will fall in love with Finn as much we have and experience his journey.

The main objective of the Masterclass Workshop is to demonstrate:
  • How to compose and design drawings for visual development.
  • How to bring a character to life.
  • How to design an impactful story moment.
  • How to capture good composition and lighting in concept art.
  • How does our experience shape the acting decision, the stories we will tell and the style of animation choices.
  • How to draw poses that reflect not just character, but attitude as well.
  • How to create successful caricatures that captures the essence of the person honestly.
  • How to create an iconic symbol for design.
  • How to breakthrough obstacles in story development and production design.

Masterclass & Workshop:
Package A:
Speaker : Kyle Balda

Title : Professional 3D Animation Seminar
Date : 20 March 2017 (Monday)
Time : 2.30pm - 5.30pm
Venue : Auditorium A, Level 7, Sunway Resort Hotel
Speaker : Neth Nom

Title : Why Story Played a Huge Role In Animation
Date : May 2017 (To Be Confirmed)
Time : 2.30pm - 5.30pm
Venue : Block R (Theatre Hall), The One Academy
Package B:
Speaker : Kyle Balda

Title : Film Directing Masterclass
Date : 21 March 2017 (Tuesday)
Time : 9.00pm - 6.00pm
Venue : Auditorium A, Level 7, Sunway Resort Hotel

Closing Date : 17 March 2017